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New Frontiers The New Frontiers area offers a variety of hands on opportunities that enhance a Scout’s ability to be creative and resourceful. Each merit badge in this area is designed to allow a Scout to develop artistically. A Scout is encouraged to take as many New Frontiers merit badges as he would like.
New Frontiers
Now located just past the Manassas campsite, New Frontiers offers a whole new area of opportunities for scouts. Most notably the new archeology pit installed in 2009.

New Frontiers New Frontiers

The following is a list and description of the merit badges offered in New Frontiers.

ArcheologyARCHEOLOGY Recommended for older Scouts. The study of human cultures. Learn how we understand past cultures through the recovery and analysis of artifacts and environmental records. A Scout may do requirement 8 before camp but is not
required to. Requirement 8 option c will be done at camp.

ArtART Recommended for all Scouts. Discover the usefulness of art. Design your own useful tool or a logo and work with textures and subjects.  It is recommended that requirement 4 be done prior to camp. This requirement may be done at camp but will require a field trip to a local shop. This field trip would not be during class but on the Scouts personal time, and may be subject to availability of the artist.

BasketryBASKETRY Recommended for all Scouts. Learn the skill and art of basketry. Make your own baskets practicing different weaves.  Basketry is an open class offered once a day at 3:00pm.  Baskets are for sale in the trading post. A Scout must buy and make both the square and round basket to complete this badge. A Scout should plan on working on his projects outside of class.

CinematographyCINEMATOGRAPHY Recommended for older Scouts. Make your own movie. Build a plot, lay out a set and cast your own actors. Learn how to use movie editing software and then premier your movie to your friends and leaders.

Indian LoreINDIAN LORE Recommended for all Scouts. Learn about the customs and traditions of the native people that inhabited these lands for hundreds of years before European settlers came to the Americas.  The Trading Post sells Native American outfit material that can be made to fulfill part of requirement 2.

LeatherworkLEATHERWORK Recommended for all Scouts. Make useful items out of leather. Learn how to mold, tan and lace leather to create many handy tools.  The Trading Post sells many leather items that can be bought and made to complete requirement 3.

Painting MBPAINTING Recommended for older Scouts. Learn the trade and craft of professional painting. Paint several projects around camp, mix paint to make your own color, and learn all the safety related with the trade of painting.

PhotographyPHOTOGRAPHY Recommended for all Scouts. Practice your skills of photography. Learn about film and digital cameras. Use the camp’s digital cameras to create your project and then share it with the merit badge counselor.

RadioRADIO Recommended for older Scouts. Ever wonder how sound waves are converted in a microphone, travel through the air and are then picked up by radios? Learn about the ham radio system and its usefulness. Practice a real conversation using a ham radio and share what you learned with the merit badge counselor.

SculptureSCULPTURE Recommended for all Scouts. Create your own sculpture out of clay and plaster. Learn about the tools and skills it takes to sculpt something.  The Trading Post sells model clay that can be bought to meet part of requirement 2.

Space ExplorationSPACE EXPLORATION Recommended for all Scouts. Build and launch your own rocket. Learn about the process that rockets have gone through and the contribution they have made to space exploration.  The Trading Post sells rockets and engines that can be bought to complete requirement 3.

Wood CarvingWOOD CARVING Recommended for all Scouts. Learn the tools that are required to properly work with wood. Practice different types of cuts and carving different types of wood.  The Trading Post sells many different wood carving projects that can be bought to complete requirements 4, 6 and 7.